Plan, then make
Every stage starts with a plan step. It is cheap and fast. Read what it wrote, fix what is wrong, and only then run the steps that make pictures and video.
The six stages follow the way you already think about a scene: bring the pages in, make the art, write the words, make the shots, add the sound, take the film. Each stage uses what the last one made — and each one also takes files you bring yourself.
Pages in, panels out, bubbles gone.
3 stepsRepair, repaint, fit the frame.
4 stepsRead the story, write the script.
2 stepsPlan the shots, make the clips.
2 stepsVoices, effects, clean mix.
5 stepsCut, mix, render, download.
3 stepsEvery stage starts with a plan step. It is cheap and fast. Read what it wrote, fix what is wrong, and only then run the steps that make pictures and video.
The script says which panels belong in one shot, how long a shot lasts, and who is speaking. Story is also the cheapest place to change your mind, so it comes before the most expensive stage.
The cut, the mix and the render are made new from the files you have now. Change one shot on Tuesday and Wednesday's film has it.
This is the whole deal between stages. If you can bring the input yourself, you can start there.
| Stage | It needs | You get | Then |
|---|---|---|---|
| Source | Comic or manga pages, as pictures or a zip. | Panels in reading order, with the speech bubbles taken out, and notes on every page.Understand Pages · Split into Panels · Find Speech Bubbles | Art |
| Art | Panels with empty bubbles — or any panels you already have. | Finished pictures: repaired, in one style, at video size.Plan Art · Clean Up Panels · Apply Anime Style · Fit to Frame | Story, or Video |
| Story | Your imported pages, or just a prompt. | One script with times on every line, as narration or dialogue, marked as your film's script.Plan Story · Write Script | Video |
| Video | Pictures in reading order, and the script if you wrote one. | A storyboard you can change, then one clip for each shot, refined with more movement.Plan Video · Generate Video · Improve Video | Sound, or Deliver for a silent film |
| Sound | The clips and the script. | A voice for each character, one sound file per line, effects under each clip, all cleaned up.Plan Sound · Design Voices · Voice-over · SFX · Clean Sound | Deliver |
| Deliver | Clips, your sound if you made it, the script for subtitles. | The finished film, bigger and sharper if you want — or the whole project as a zip.Cut · Mix · Render & Export | Share it |
The full line is for a comic you want made into a film. But every stage takes what you bring, so you can begin in the middle and still get to the end.
Import a chapter and work left to right. This is the path everything is built for: the page notes feed the art and the story, the script sets the length of the shots, and the clips set the speed of the voices.
Do you already have single panels, drawings or concept art? Import them and skip the cutting steps. Every Art step can read your Imported folder, and Fit to Frame brings your pictures to video size. Write the script from a prompt instead of from pages.
Write Script works from your prompt alone, or gives you a finished, timed script with made-up characters to write over. Bring pictures and Plan Video cuts the shots to your lines. Or make shots from a prompt with no pictures at all.
Generate Video works with no plan and no script. Give it a prompt, a picture, or both. Good for one shot, a test of a style, or a clip you need in ten minutes.
Do you already have video? Import the clips (.mp4, .webm, .mov) and a script as an .srt, or write one here. Sound gives each character a voice, fits the lines to the shots and adds the background sound. Deliver mixes and renders it.
You can go straight from pictures to shots. Plan Video then works from the artwork alone and makes a film with nobody talking. Add a script later and plan again, or leave it silent and give it sound.
It is the same four moves in every stage. That is why you can learn the whole studio in an afternoon.
Run the stage's plan step. It reads your files and writes notes: what each panel is, what happens on each page, which shots to make, who speaks each line.
Pick a step, see the price, and run it on a folder — or on three files first, to check the settings before you spend on two hundred.
Every step puts its files in the stage. Open any one: its notes, its history and the right tools are all next to it.
Paint, crop, copy, say it again, shoot it again. The new version takes the old one's place, and the next stage uses it. You can always go back.
Give the director a stage, or several, and it does those four moves for you: look, pick the next step, run it, check it, carry on. You choose which stages it may walk, how many files each step takes, and whether it stops at the end of each stage so you can look. Stop it whenever you like; the running job stops too.
Plan steps cost a few credits each. The steps that make pictures, video and sound are paid by the minute. Look at the order above: everything expensive comes after something cheap that you can check first. Pricing →
Wherever you start, the line ends with a finished film.